Bradley Elder headshot

Bradley Elder

Third-year student at the University of Virginia studying Systems Engineering and Computer Science.

Interested in AI Engineering, Software Engineering, and Forward Deployed Engineering.

About Me

I’m a third-year student at UVA double majoring in Systems Engineering and Computer Science. My interests include building software and exploring how AI can solve practical problems. Outside of school and projects, I enjoy playing soccer, following Chelsea FC, running, and working out.

Education

University of Virginia

Charlottesville, VA

  • B.S. Computer Science
  • B.S. Systems and Information Engineering

Third-year student · Graduating May 2028

Career Objectives

Seeking a Summer 2027 internship in one of these roles:

  • AI Engineering
  • Software Engineering
  • Forward Deployed Engineering

I want to build integrations, AI agents, and software that start from what users actually need.

Projects

Generative Charities

Summer 2025

A full-stack web platform that gives underfunded U.S. charities a public-facing space to showcase their mission, programs, and impact data to donors, enabling more personalized, one-on-one engagement.

PythonDjangoPostgreSQLAWS EC2AWS EBRDSS3OAuth2
  • Built the dashboard, search functionality, and authentication system (login/logout) using Python, Django, and HTML
  • Architected the AWS infrastructure: PostgreSQL on RDS for persistent storage, Elastic Beanstalk for deployment, and EC2 for hosting, enabling scalable delivery without dedicated DevOps support
  • Implemented Epic OAuth2 authentication and integrated FHIR APIs to fetch patient medical observation data
  • Aggregated analytics into CSV files stored in Amazon S3

ADA Digital Accessibility Case Study

2025 · SYS 2001: Systems Engineering Concepts

A systems engineering study of UVA's WCAG 2.1 A/AA compliance gap affecting ~2,400 faculty across 12 schools. Our group was selected as the top group to present to the class.

Systems AnalysisRequirements EngineeringDecision Analysis
  • Ran a full systems engineering lifecycle: stakeholder analysis, requirements, decision analysis, and recommendation
  • Applied decision analysis to recommend a two-tier opt-in workflow over fixed-cadence emails: faculty who have started receive monthly reminders, and reminders stop once they complete, using frequency as the behavioral lever

NASA Lunabotics Robot (MARS)

2025 – Present · Mechatronics and Robotics Society

Member of the Computer and Systems Engineering subteams building a robot for the NASA Lunabotics competition.

PythonC++GitHubSystems Analysis
  • Apply systems analysis to design and integrate the robot, using Python, C++, and GitHub to connect all subsystems
VR Towers of Hanoi Research screenshot 1VR Towers of Hanoi Research screenshot 2

VR Towers of Hanoi Research

Spring 2025

Interactive VR study on gesture-based learning and peer-to-peer teaching.

UnityC#NUI
  • Researched the impact of gesture-based interaction on student learning outcomes within VR environments
  • Analyzed prior studies on Natural User Interfaces (NUI) and their role in education and peer-to-peer teaching
  • Developed an interactive Towers of Hanoi game in Unity (C#) to study gesture-based interaction

Experience

Software Engineering Intern - Idemia Public Security

Summer 2026 – December 2026 · Reston, VA

Building data integrations and an AI support agent for Idemia's Public Security department. Retained beyond the standard internship term through December 2026 based on performance, continuing to lead data integration and AI chatbot initiatives.

  • Engineered a REST API integration pipeline in Groovy and JavaScript on Boomi (iPaaS) that transforms and caches ADP employee records to sync with Salesforce, automating real-time identity provisioning and deprovisioning tied to employment status and replacing manual onboarding/offboarding for the entire 5,000+ person Public Security department.
  • Built an internal IT support agent using Microsoft Copilot Studio, Power Automate, and Dataverse that handles common Tier 1/2 helpdesk requests without human involvement, freeing IT staff for higher-priority work.
  • Designed Power Automate escalation flows for manager approval and authored the agent's instruction set and knowledge base to ground its responses.
GroovyJavaScriptBoomiREST APIsSalesforceCopilot StudioPower AutomateDataverse

Software Engineer Intern - Generative Charities

Summer 2025 · Centreville, VA

Applied both technical and analytical skills to support a nonprofit startup focused on empowering smaller U.S. charities.

  • Built a full-stack web platform using Django and Python that gives underfunded U.S. charities a public-facing space to showcase their mission, programs, and impact data to donors.
  • Architected the cloud infrastructure on AWS: PostgreSQL (RDS) for persistent storage, Elastic Beanstalk for deployment, and EC2 for hosting, enabling scalable delivery without dedicated DevOps support.
  • Conducted systems analysis to identify strategies that help local charities expand their reach and provide more personalized support to people in need.
  • Utilized open.epic to pull medical data using APIs.
PythonDjangoPostgreSQLAWS EC2AWS EBRDSS3GitHub

State and Competitive Travel Soccer Referee - Metro DC-VA

2019 – Present

  • Responsible for the safety of all players and spectators for the duration of each game.
  • Enforce FIFA rules and regulations so everyone can play fair and have fun.

Skills

Languages

  • Python(Generative Charities, MARS)
  • Java(UVA Coursework)
  • SQL(Generative Charities)
  • Groovy(Idemia)
  • JavaScript(Idemia)
  • C#(VR Towers of Hanoi Research)
  • C++(MARS)
  • C
  • Assembly

Frameworks & Tools

  • Django(Generative Charities)
  • React(Portfolio Website)
  • Next.js(Portfolio Website)
  • Unity(VR Towers of Hanoi Research)
  • Git/GitHub(Generative Charities, MARS)

AI & Automation

  • Microsoft Copilot Studio(Idemia)
  • Power Automate(Idemia)
  • Dataverse(Idemia)

Integration & APIs

  • Boomi (iPaaS)(Idemia)
  • REST APIs(Idemia)
  • Salesforce(Idemia)
  • Epic FHIR APIs(Generative Charities)

Cloud & Data

  • AWS EC2(Generative Charities)
  • AWS Elastic Beanstalk(Generative Charities)
  • Amazon RDS(Generative Charities)
  • Amazon S3(Generative Charities)
  • PostgreSQL(Generative Charities)

Methodologies

  • Systems Analysis(SYS 2001, MARS)
  • Requirements Engineering(SYS 2001)
  • Decision Analysis(SYS 2001)

Contact

Seeking Summer 2027 internships in AI Engineering, Software Engineering, and Forward Deployed Engineering. Email is the best way to reach me.